Tim Wheeler

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    • 2015-01-04 Normal Distribution from Log Likelihood
    • 2014-08-25 Model Inference in the Presence of Truncated, Censored, or Missing Data
    • 2014-08-16 Necropolis: A d20 Puzzle-Adventure Game for 3 Players
    • 2014-05-03 Optimal Die for Straight Path
    • 2013-12-24 Using MATLAB to Write Games
    • 2013-12-03 Fractal Tree
    • 2013-10-27 Tile Based Game Overview
    • 2013-10-19 Mystic Dave: Baseline Overview
    • 2013-10-13 Mystic Dave: A Beginning
    • 2013-10-13 Asteroids
    • 2013-08-03 Pong
    • 2012-09-17 2D Character Movement
    • 2012-09-16 Multirotor Frame
    • 2012-03-30 Fractal Terrain: Midpoint Displacement Algorithm
    • 2011-09-14 Shadow Casting
    • 2010-07-19 Telemetry Balloon
    • 2010-07-16 UCSD Telemetry Test Balloon
    • 2010-06-10 Genetic Clock Gears
    • 2010-05-01 Relative Gravity
    • 2010-04-04 Designing a Java Game
    • 2010-02-20 Playing Checkers with Minimax, Cont.
    • 2010-02-07 Playing Checkers with Minimax
    • 2010-01-31 The Math Behind the Neural Network
    • 2010-01-24 A Brief Introduction to Neural Networks
    • 2010-01-13 How Hard is Genetic Evolution?
    • 2010-01-08 A Brief Look at Genetic Algorithms
    • 2010-01-03 UCSD MAE Near Space Balloon
    • 2010-01-01 Project Leaf
    • 2009-12-27 UCSD High School Near Space Balloon

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